Thursday, August 13
Despite a spec script written by G.I. Joe: The Rise of Cobra screenwriter Stuart Beattie that Steven Spielberg apparently loves, Microsoft told Kotaku that the movie is still "on hold":
We're glad there's still a lot of enthusiasm in the entertainment industry surrounding the idea of a Halo movie. That said, the Halo feature film remains on hold as we focus on projects like Halo 3: ODST and Halo: Reach.
Beattie told iF Magazine that in order for a Halo movie to be made that Microsoft needs a "a powerful filmmaker to give us those keys." Despite Spielberg's apparent interest, Microsoft say they have "nothing further to share with respect to plans regarding a Halo movie."
Looks like despite the players interested in Halo, the movie version is on pause.
Posted 8/13/2009 by Ryan
Related: Steven Spielberg | Halo | G.I. Joe: The Rise of Cobra | Stuart Beattie
Tuesday, July 21
Nearly two years ago, then-unknown director Neill Blomkamp (he's been upgraded to "unproven" until District 9 opens August 14) declared the Halo movie he was working on "dead." That didn't stop screenwriter Stuart Beattie (Collateral, all three Pirates of the Caribbean, G.I. Joe: The Rise of Cobra) from writing a script based on the "Fall of Reach" storyline from a Halo prequel novel during the 2007 writers' strike. Beattie is determined to get it made, and has even sent it to Microsoft to be read. Beattie told SciFiWire that he thinks his script is the best way to launch a Halo movie franchise:
I wouldn't want to stand in the way of it getting made, but I firmly believe that the first Halo movie needs to be the Fall of Reach story, because it sets up all the characters, the world, the Covenant, the big struggle between mankind and the aliens, all that stuff. I just think it's an amazing story about this child that no one cares about and who cares for no one else, who kind of ends up saving all of humanity.
With such a diverse resume of scripts, perhaps it's no surprise that Beattie is an avid gamer, with Halo being an obvious obsession. "I've read every book, played every game, every graphic novel. It's just a fun world to be in," he says. Fun for an audience, too, Beattie believes:
I think not every video game should be made into a movie, just like not every book should be made into a movie. Not every comic book should, but certain ones definitely should, because they're so visual, the characters are so rich and the mythology is so vast that they should. Halo is definitely one of the shoulds.
Posted 7/21/2009 by Ryan
Related: Halo | Stuart Beattie | Neill Blomkamp
Wednesday, October 31
The oft-discussed Halo flick, once dismissed as "entirely dead" by its own director, Neill Blomkamp, has apparently been upgraded to "mostly dead." According to CVG.com, a representative for Peter Jackson has confirmed that Jackson's FX studio Weta Workshop recently restarted pre-production on the videogame adaptation, with producers shopping the project to potential distribution partners.
Hopes for a Halo flick appeared completely quashed a just few weeks ago, when Fox and Universal, the two studios who'd partnered to bring the project to the big screen, backed out of the deal, citing mounting costs as the primary reason.
Could Halo hero Master Chief finally be ready for his close-up? We're not holding our breath.
Posted 10/31/2007 by reelz
Related: Peter Jackson | Halo
Friday, October 5
Hot on the heels of the record-breaking release of Halo 3 comes bad news for the long-gestating Halo movie. Neill Blomkamp, the relative unknown tapped to helm the videogame adaptation, recently told Creativity Online that "The film is entirely dead. In the configuration it was in. Whatever happens with that movie, assuming that movie gets made, will be a totally different configuration. It's not so much me as the entire vessel sank. Basically, it was a combination of; there were two studios involved that weren't getting along in the process of making it, Universal and Fox."
Blomkamp went on to say that he was aiming for "the most brutal, real version of science fiction in a war environment that you've seen in a while," which gave the studios pause.
I hate to say it, but I think we dodged a bullet here. Given horrendous reputation enjoyed by videogame adaptations, the odds against a Halo movie being anything but crappy were overwhelming.
Hmmmmm...perhaps the folks at Fox and Uni caught a glimpse of my recent article, Five Reasons a Halo Movie Will Suck, and came to their senses. Good on them.
Source: Creativity Online via Joblo.com.
Posted 10/5/2007 by reelz
Related: Halo
Tuesday, September 25
Yeah, we know you're probably sick in bed with the "Halo Flu," but tear yourself away from your Xbox for a moment and check out our article on the long-rumored movie adaptation.
Posted 9/25/2007 by reelz
Related: Halo